Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Good fortune |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Gain Enemy if Alyce McKerras don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Alyce McKerras run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Switched to Citizen (Worker). |
6 |
40 |
Alyce McKerras befriend a superior in the corporation or the colony. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Alyce McKerras learn something Alyce McKerras should not have – a corporate secret, a political scandal – which Alyce McKerras can profit from illegally. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Alyce McKerras learn something Alyce McKerras should not have – a corporate secret, a political scandal – which Alyce McKerras can profit from illegally. |