Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Amelia Snyder foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Amelia Snyder foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
During a battle, defeat or victory depends on Amelia Snyder's actions. Amelia Snyder actions lead to an honorabe discharge. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
32 |
Given specialist training in vehicles. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Amelia Snyder's work ends up coming home with Amelia Snyder, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Amelia Snyder faith enjoys an explosion of popularity largely thanks to Amelia Snyder's efforts. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Amelia Snyder aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Failed to qualify for Corporate (Citizen). |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
46 |
Survived a risky adventure but gained nothing. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
47 |
Voluntarily left Scavenger |
10 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Amelia Snyder aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Returned to Drifter (Scavenger). |
11 |
52 |
Betrayed by a friend. One of Amelia Snyder's Contacts or Allies betrays Amelia Snyder, ending Amelia Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |