Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in America Barnett's scout ship. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Became a Entertainer (Performer). |
6 |
41 |
Win a prestigious prize. |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
45 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
46 |
Promoted to Entertainer (Performer) rank 2. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
49 |
Gain a patron in the arts. Gain an Ally |
8 |
50 |
Promoted to Entertainer (Performer) rank 3. |