Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Stealth as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Ana Candy to flee and vows to hunt Ana Candy down. Gain an Enemy. |
3 |
23 |
Became a Scholar (Physician). |
3 |
25 |
Good fortune |
3 |
27 |
Promoted to Scholar (Physician) rank 1. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
28 |
Agreed to perform research that goes against Ana Candy's conscience. Gain 2 Enemies. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
35 |
Promoted to Scholar (Physician) rank 2. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
39 |
An expedition or voyage goes wrong, leaving Ana Candy stranded in the wilderness. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Ana Candy do not know what happened to Ana Candy. There is a gap in Ana Candy's memory. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
47 |
Ana Candy befriend a superior in the corporation or the colony. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
49 |
Birth or Death involving a family member or close friend. |