Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Victim of a crime |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A sudden war destroys Angeline Garcia's trade routes and contacts, forcing Angeline Garcia to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Moved to a new world. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Angeline Garcia easily defeat. |
7 |
41 |
Gain Enemy if Angeline Garcia don't already have one. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 4. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Angeline Garcia do not know what happened to Angeline Garcia. There is a gap in Angeline Garcia's memory. |
10 |
49 |
Entered Merchant Academy with the Business curriculum. |
10 |
53 |
Spent the college years partying. |
10 |
53 |
Dropped out of the merchant academy. |