Retired Captain Annabel Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 53 F 1 (-2) 2 (-2) 3 (-1) 7 (0) 7 (0) 8 (0)123778
Opportunistic, Loyal to friends
 
Skills
Admin 1
Athletics (Strength) 1
Broker 0
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer 0
Explosives 0
Gun Combat (Archaic) 1
Language 0
Leadership 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Hostile Environment/Low-G) 1
Recon 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer22
Army Infantry Captain2 / 03
Drifter Scavenger 01
Citizen Colonist Settler23
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jeanette McLachlan Ally 3 1 3 1 Tapazmal (F/54)
Relationship soured.
Hazle Griffin Enemy 0 3 5 1 Swanfeh (F/32)
Hazle Griffin is missing under suspicious circumstances.
Santiago Brooks Enemy 0 6 2 2 Swanfeh (M/20)
Jennie Dabs Ally 4 0 1 2 Urunishani (F/40)
Melvina Mcandrew Contact 3 1 0 1 Swanfeh (F/74)
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 20 Study Explosives as a hobby.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 25 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Annabel Learmonth's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 30 Became a Army (Infantry) with the new title Private.
4 32 Assigned to a peacekeeping role.
4 34 Commissioned in Army (Infantry) with the new title Lieutenant.
5 34 Continued as Army (Infantry).
5 38 Assigned to an urbanised planet torn by war.
5 38 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
6 38 Continued as Army (Infantry).
6 39 Unit is slaughtered in a disastrous battle, for which Annabel Learmonth blame Annabel Learmonth's commander. Gain commander as Enemy.
7 39 Failed to qualify for Scientist (Scholar).
7 39 Became a Drifter (Scavenger).
7 40 Annabel Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Became a Citizen (Colonist).
8 42 A new romantic starts. Gain an Ally.
9 44 Continued as Citizen (Colonist).
9 45 Annabel Learmonth befriend a superior in the corporation or the colony.
9 48 Promoted to Citizen (Colonist) rank 1.
10 48 Continued as Citizen (Colonist).
10 50 Annabel Learmonth learn something Annabel Learmonth should not have – a corporate secret, a political scandal – which Annabel Learmonth can profit from illegally.
10 50 Gain a criminal contact.
10 52 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
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