Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Annabell Gilbert is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Switched to Marine (Ground Assault) with the new title Marine and previous rank. |
4 |
31 |
A mission goes wrong and Annabell Gilbert is stranded behind enemy lines. Ejected from the service. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Annabell Gilbert's Contacts or Allies betrays Annabell Gilbert, ending Annabell Gilbert's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Annabell Gilbert come into conflict with a splinter group Annabell Gilbert's own religion which maintains Annabell Gilbert's version is the wrong one. Gain 3 Rivals. |
7 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
37 |
Annabell Gilbert manipulate and charm Annabell Gilbert's way through high society. Gain a Rival and an Ally. |
7 |
38 |
Promoted to Noble (Dilettante) rank 1. |
8 |
38 |
Continued as Noble (Dilettante). |
8 |
39 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
42 |
Continued as Noble (Dilettante). |
9 |
44 |
Inherit a gift from a rich relative. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
48 |
Annabell Gilbert is caught in the periphery of a scandal. |
10 |
48 |
Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |