Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Widely recognized. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Annie Penn's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Annie Penn's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Annie Penn come into conflict with a splinter group Annie Penn's own religion which maintains Annie Penn's version is the wrong one. Gain 2 Rivals. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Accused of a crime. |