Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Explorer). |
2 |
29 |
Annis Eade have no idea what happened to Annis Eade – they found Annis Eade's ship drifting on the fringes of friendly space. |
3 |
29 |
Became a Merchant (Free Trader). |
3 |
30 |
A good deal ensures Annis Eade is living the high life for a few years. |
3 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
33 |
Continued as Merchant (Free Trader). |
4 |
36 |
Make an unexpected connection outside Annis Eade's normal circles. Gain a Contact. |
5 |
37 |
Continued as Merchant (Free Trader). |
5 |
38 |
Given advanced training in a specialist field |
5 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
41 |
Continued as Merchant (Free Trader). |
6 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
45 |
Continued as Merchant (Free Trader). |
7 |
48 |
Accused of a crime |
7 |
49 |
Forced to muster out. |
8 |
49 |
Became a Prisoner (Thug). |
8 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |