Antonia Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 53 F 4 (-1) 3 (-1) 5 (-1) 9 (1) 2 (-2) 8 (0)435928
Oblivious, Sloppy, Ambiguous
 
Skills
Astrogation 1
Broker 0
Drive 0
Electronics 0
Gun Combat (Slug) 1
Mechanic 0
Melee 0
Persuade 0
Pilot (Small Craft) 1
Profession (Freeloader) 0
Recon 2
Stealth 1
Steward 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Scout Courier 01
Drifter Barbarian 12
Agent Law Enforcement Corporal12
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Joe Lite Rival 1 1 0 3 Florian (F/30)
Sybil Fields Contact 1 1 3 6 Answerin (F/36)
Sybil Fields gains in power and influence.
Juana Barnett Contact 1 1 0 1 Florian (F/50)
Butler Lopez Rival 2 1 0 6 Florian (M/39)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Bankrupted by a rival. Gain the other trader as a Rival.
2 22 Became a Scout (Courier).
2 24 Nearly killed. Owe 45,000 for medical bills.
3 24 Became a Drifter (Barbarian).
3 28 Find an Alien Artifact.
4 28 Continued as Drifter (Barbarian).
4 29 Drafted into Merchant Marine
4 32 Promoted to Drifter (Barbarian) rank 1.
5 32 Returned to Merchant (Merchant Marine).
5 33 A series of bad deals and decisions force Antonia Paul into bankruptcy. Antonia Paul salvages what Antonia Paul can.
6 33 Became a Agent (Law Enforcement) with the new title Rookie.
6 36 Established a network of contacts. Gain 2 contacts.
6 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 37 Continued as Agent (Law Enforcement).
7 39 Hard times caused by a lack of interstellar trade costs Antonia Paul's job.
8 39 Failed to qualify for Field Researcher (Scholar).
8 39 Switched to Drifter (Scavenger).
8 42 A romantic relationship ends badly. Gain a Rival or Enemy.
9 43 Continued as Drifter (Scavenger).
9 47 Promoted to Drifter (Scavenger) rank 1.
10 47 Continued as Drifter (Scavenger).
10 51 Antonia Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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