Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures April Graham is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
A revolution, attack or other unusual event throws April Graham's life into chaos, forcing April Graham to leave the planet. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
36 |
Rewarded for a successful mission. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
April Graham's work ends up coming home with April Graham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Attempt at commissioned failed. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
41 |
Voluntarily left Line/Crew |
8 |
41 |
Switched to Merchant (Free Trader). |
8 |
45 |
Make an unexpected connection outside April Graham's normal circles. Gain a Contact. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
49 |
Voluntarily left Free Trader |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |