Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
A job goes wrong, forcing Arlie Cunningham to flee off-planet. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Contact with Government. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Betrayed by a friend. One of Arlie Cunningham's Contacts or Allies betrays Arlie Cunningham, ending Arlie Cunningham's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
33 |
Severely injured. Owe 12,500 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
44 |
Make an unexpected connection outside Arlie Cunningham's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 5. |