Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Involved in the planning of an impressive heist. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
27 |
Backstab a fellow rogue for personal gain. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
A job goes wrong, forcing Artie Rhodes to flee off-planet. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Artie Rhodes's Contacts or Allies betrays Artie Rhodes, ending Artie Rhodes's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Artie Rhodes accepted an offer of inducements to betray Artie Rhodes's faith. Gain 180,000 in cash. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
39 |
Make an unexpected connection outside Artie Rhodes's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Voluntarily left Free Trader |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
42 |
Attacked by enemies that Artie Rhodes easily defeat. |
8 |
42 |
Gain Enemy if Artie Rhodes don't already have one. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Artie Rhodes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Returned to Believer (Mainstream Believer). |
10 |
50 |
Artie Rhodes is sent to a new community or parish to preach The Word among the poor. |
10 |
53 |
Forced to muster out. |