Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
31 |
Gained a contact. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Moved to a new world. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Aurore Ortiz's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
Risk Aurore Ortiz's fortune on a possibility lucrative deal and win. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Citizen (Worker). |
9 |
50 |
Aurore Ortiz gain experience in a technical field as a computer operator or surveyor. |
9 |
51 |
Promoted to Citizen (Worker) rank 1. |