Retired Manager Bepaw  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 53 F 1 (-2) 1 (-2) 4 (-1) 8 (0) 11 (1) 7 (0)1148B7
Loyal to boss
 
Skills
Admin 2
Athletics 0
Carouse 1
Deception 0
Drive 0
Electronics (Computer) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language (Galanglic (3rd Imperium)) 1
Leadership 0
Mechanic 0
Persuade 0
Profession (Sports) 0
Recon 1
Stealth 0
Steward 2
Streetwise 4
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Citizen Corporate Manager35
Merchant Free Trader 01
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Epeb We Pe Enemy 0 4 2 1 Bwap (F/54)
Epeb We Pe's influence is diminished.
Teesab Enemy 0 5 1 1 Bwap (F/14)
Teesab is a member of an organisation which holds a generally opposite view of the Traveller.
Lee Damyon Ally 3 0 1 1 Ziadd (M/19)
Brown Elliott Rival 1 0 2 3 Hanen (M/23)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Drafted into Merchant Marine
1 22 Forced to continue current assignment.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Became a Citizen (Corporate).
3 26 Gained a contact.
3 28 Promoted to Citizen (Corporate) rank 1.
4 28 Continued as Citizen (Corporate).
4 32 Advanced training in a specialist field.
4 32 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 32 Continued as Citizen (Corporate).
5 36 Bepaw's business expands, Bepaw's corporation grows, or the colony thrives.
6 36 Continued as Citizen (Corporate).
6 40 A romantic relationship ends badly. Gain a Rival or Enemy.
6 40 Promoted to Citizen (Corporate) rank 3.
7 40 Continued as Citizen (Corporate).
7 41 A revolution, attack or other unusual event throws Bepaw's life into chaos, forcing Bepaw to leave the planet.
8 41 Returned to Drifter (Wanderer).
8 42 Bepaw do not know what happened to Bepaw. There is a gap in Bepaw's memory.
9 42 Became a Merchant (Free Trader).
9 46 A sudden war destroys Bepaw's trade routes and contacts, forcing Bepaw to flee that region of space.
9 46 Gain rebels as Enemy
10 46 Aging Crisis. Owe 30,000 for medical bills.
10 46 Retired at age 46.
10 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 48 Bepaw secretly provide religious rites for a dying leader or noble, although they do not share Bepaw's faith. Gain an Ally in the family and a Rival who disagrees with Bepaw's choice.
11 50 Aging Crisis. Owe 10,000 for medical bills.
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