Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Became a Psion (Adept). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Psion (Adept). |
3 |
27 |
Psionic strength increases. |
4 |
30 |
Continued as Psion (Adept). |
4 |
34 |
Gain a contact outside of normal circles. |
5 |
34 |
Continued as Psion (Adept). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Psion (Adept). |
6 |
40 |
Gain a contact outside of normal circles. |
7 |
42 |
Continued as Psion (Adept). |
7 |
43 |
Psionic strength increases. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |