Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Betrayed by a friend. One of Besse Bent's Contacts or Allies betrays Besse Bent, ending Besse Bent's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Broker). |
6 |
35 |
Besse Bent's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
36 |
Attacked by enemies that Besse Bent easily defeat. |
7 |
36 |
Gain Enemy if Besse Bent don't already have one. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
40 |
Find valuable salvage. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
45 |
Attacked by enemies and injured. |
9 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Gain Enemy if Besse Bent don't already have one. |
9 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
49 |
Besse Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Besse Bent come into conflict with a splinter group Besse Bent's own religion which maintains Besse Bent's version is the wrong one. Gain 1 Rivals. |