Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Bethel Chapman don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Bethel Chapman do not know what happened to Bethel Chapman. There is a gap in Bethel Chapman's memory. |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Bethel Chapman far from home. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
38 |
Bethel Chapman spend months in the dangerous criminal underworld. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
40 |
Voluntarily left Enforcer |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
44 |
Attacked by enemies that Bethel Chapman easily defeat. |
7 |
44 |
Gain Enemy if Bethel Chapman don't already have one. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
46 |
Failed to qualify for Performer (Entertainer). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
50 |
A mission goes wrong and Bethel Chapman is stranded behind enemy lines. Ejected from the service. |