Retired Senior Scout Bettie Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 53 F 1 (-2) 1 (-2) 3 (-1) 12 (2) 7 (0) 4 (-1)113C74
Kittenish
 
Skills
Admin 0
Astrogation 0
Deception 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 1
Science (Physical Sciences/Chemistry) 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Surveyor Scout24
Citizen Corporate 01
Agent Intelligence Agent12
Scout Explorer Senior Scout42
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Hedwig Walker Contact 1 1 1 2 Darrian, Imperium (F/41)
Hedwig Walker is a questionable figure such as a criminal, pirate or disgraced noble.
Dhoegoks Ruerrknuerrgug Contact 1 1 1 1 Vargr, Imperium (M/35)
Norris Keiler Contact 1 1 2 1 Darrian, Imperium (M/16)
Norris Keiler loses some of their power base.
Mitchel Morris Enemy 0 4 0 2 Darrian, Imperium (M/12)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Perform an exemplary service for the scouts.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 23 When dealing with an alien race, Bettie Martin botch an opportunity to gather extra intelligence about them.
2 23 Severely injured. Fully recovered. Owe 5,000 for medical bills.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Courier (Scout).
3 26 Continued as Scout (Surveyor).
3 28 When dealing with an alien race, Bettie Martin botch an opportunity to gather extra intelligence about them.
3 28 Bettie Martin have no idea what happened to Bettie Martin – they found Bettie Martin's ship drifting on the fringes of friendly space.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Continued as Scout (Surveyor).
4 31 Bettie Martin have no idea what happened to Bettie Martin – they found Bettie Martin's ship drifting on the fringes of friendly space.
5 31 Became a Citizen (Corporate).
5 32 Severely injured. Owe 10,000 for medical bills.
6 32 Became a Agent (Intelligence).
6 36 Established a network of contacts. Gain 3 contacts.
6 36 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 36 Continued as Agent (Intelligence).
7 38 Life ruined by a criminal gang. Gain the gang as an Enemy
8 38 Switched to Scout (Explorer) with previous rank.
8 39 Victim of a crime
8 42 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
9 42 Continued as Scout (Explorer).
9 46 Spend several years jumping from world to world in Bettie Martin's scout ship.
9 46 Promoted to Scout (Explorer) rank 4.
10 46 Attempted to change assignments.
10 46 Returned to Scout (Surveyor).
10 47 Bettie Martin have no idea what happened to Bettie Martin – they found Bettie Martin's ship drifting on the fringes of friendly space.
11 47 Aging Crisis. Owe 30,000 for medical bills.
11 47 Retired at age 47.
11 47 Retired.
11 50 Good fortune.
12 51 Aging Crisis. Owe 60,000 for medical bills.
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