Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Beulah Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Beulah Sim is chosen to represent Beulah Sim's faith in a vid show or other highly public forum. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Beulah Sim refused an offer of inducements to betray Beulah Sim's faith. Gain 1 enemies. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Beulah Sim come into conflict with a splinter group Beulah Sim's own religion which maintains Beulah Sim's version is the wrong one. Gain 2 Rivals. |
5 |
33 |
Failed to qualify for Colonist (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Courier). |
5 |
37 |
Beulah Sim spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
Perform an exemplary service for the scouts. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
42 |
Involved in a gambling ring. |
7 |
45 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
45 |
Continued as Rogue (Pirate). |
8 |
48 |
A police detective or rival criminal forces Beulah Sim to flee and vows to hunt Beulah Sim down. Gain an Enemy. |
9 |
48 |
Became a Agent (Corporate Agent). |
9 |
51 |
Beulah Sim went above and beyond the call of duty. |
9 |
52 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |