Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Worker (Citizen). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
31 |
Imperial trade restrictions force Beverley Howard out of business. |
3 |
31 |
Failed to qualify for Corporate (Citizen). |
3 |
31 |
Became a Drifter (Scavenger). |
3 |
35 |
Attacked by enemies that Beverley Howard easily defeat. |
3 |
35 |
Gain Enemy if Beverley Howard don't already have one. |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
39 |
Forced to continue current assignment. |
4 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
39 |
Continued as Drifter (Scavenger). |
5 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
43 |
Continued as Drifter (Scavenger). |
6 |
46 |
Suffer from a life-threatening illness. |
7 |
46 |
Became a Rogue (Thief). |
7 |
47 |
A job goes wrong, forcing Beverley Howard to flee off-planet. |
8 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
50 |
Beverley Howard come into conflict with a splinter group Beverley Howard's own religion which maintains Beverley Howard's version is the wrong one. Gain 2 Rivals. |