Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Graduated. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
41 |
Make an unexpected connection outside Beverley McGrath's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A series of bad deals and decisions force Beverley McGrath into bankruptcy. Beverley McGrath salvages what Beverley McGrath can. |
8 |
43 |
Became a Rogue (Thief). |
8 |
47 |
Backstab a fellow rogue for personal gain. |
8 |
47 |
Promoted to Rogue (Thief) rank 1. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Pirate (Rogue). |
9 |
47 |
Continued as Rogue (Thief). |
9 |
48 |
Involved in a gambling ring. |
9 |
51 |
Promoted to Rogue (Thief) rank 2. |