Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
One of Brandie Barnett's pieces of art is stolen, and the investigation brings Brandie Barnett into the criminal underworld. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Encounter a Psionic institute. |
3 |
29 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Gained a contact. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Brandie Barnett is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
42 |
Returned to Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
45 |
Moved to a new world. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Gained a contact. |