Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Flight (Navy). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
30 |
Amnesia. |
3 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
33 |
Voluntarily left Scavenger |
4 |
33 |
Became a Rogue (Thief). |
4 |
37 |
Gained a contact. |
4 |
37 |
Forced to continue current assignment. |
4 |
37 |
Promoted to Rogue (Thief) rank 1. |
5 |
37 |
Continued as Rogue (Thief). |
5 |
41 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
41 |
Failed to qualify for Free Trader (Merchant). |
6 |
41 |
Returned to Drifter (Scavenger). |
6 |
42 |
Drafted into Courier |
6 |
45 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
45 |
Became a Scout (Courier). |
7 |
47 |
Spend several years jumping from world to world in Brooklyn Christie's scout ship. |
7 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
49 |
Continued as Scout (Courier). |
8 |
51 |
Brooklyn Christie's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brooklyn Christie fail to help. Gain an Enemy. |
8 |
51 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
53 |
Promoted to Scout (Courier) rank 2. |