Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Cherry Sim rise to a position of power in Cherry Sim's colony or corporation. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
A revolution, attack or other unusual event throws Cherry Sim's life into chaos, forcing Cherry Sim to leave the planet. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Navy (Flight) with previous rank. |
5 |
33 |
Lost eye or limb. Fully recovered. |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
Cherry Sim's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Cherry Sim's Contacts or Allies betrays Cherry Sim, ending Cherry Sim's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Failed to qualify for Explorer (Scout). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Betrayed by a friend. One of Cherry Sim's Contacts or Allies betrays Cherry Sim, ending Cherry Sim's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |