Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
31 |
Forced to muster out. |
3 |
31 |
Failed to qualify for Colonist (Citizen). |
3 |
31 |
Switched to Drifter (Wanderer). |
4 |
35 |
Continued as Drifter (Wanderer). |
4 |
39 |
Christie Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
39 |
Became a Rogue (Enforcer). |
5 |
43 |
A job goes wrong, forcing Christie Gregory to flee off-planet. |
6 |
43 |
Returned to Drifter (Scavenger). |
6 |
44 |
Find valuable salvage. |
7 |
47 |
Continued as Drifter (Scavenger). |
7 |
51 |
Promoted to Drifter (Scavenger) rank 1. |