Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Gained a contact. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
42 |
Voluntarily left Free Trader |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
46 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
46 |
Failed to qualify for Artist (Entertainer). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Courier). |
8 |
49 |
Perform an exemplary service for the scouts. |