Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Dana Sims's Contacts or Allies betrays Dana Sims, ending Dana Sims's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Established a network of contacts. Gain 2 contacts. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
25 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Nearly killed. Owe 11,250 for medical bills. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Voluntarily left Barbarian |
7 |
39 |
Became a Citizen (Colonist). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
46 |
Scarred. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Dana Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |