Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Nearly killed. Owe 8,750 for medical bills. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Delpha Howlett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
38 |
Delpha Howlett is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Delpha Howlett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Returned to Drifter (Wanderer). |
9 |
43 |
Delpha Howlett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Delpha Howlett refuse to secretly provide religious rites for a dying leader or noble, because they do not share Delpha Howlett's faith. |
11 |
47 |
Continued as Believer (Mainstream Believer). |
11 |
49 |
Delpha Howlett accepted an offer of inducements to betray Delpha Howlett's faith. Gain 640,000 in cash. |
11 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |