Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Explosives as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Infantry) with the new title Private. |
2 |
30 |
Thrown into a brutal ground war |
2 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Voluntarily left Infantry |
3 |
30 |
Became a Drifter (Wanderer). |
3 |
34 |
Find valuable salvage. |
4 |
34 |
Continued as Drifter (Wanderer). |
4 |
37 |
Find Ancient Technology. |
4 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
38 |
Continued as Drifter (Wanderer). |
5 |
41 |
Attacked by enemies that Delta Coghill easily defeat. |
5 |
41 |
Gain Enemy if Delta Coghill don't already have one. |
6 |
42 |
Continued as Drifter (Wanderer). |
6 |
43 |
Find valuable salvage. |
6 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
46 |
Continued as Drifter (Wanderer). |
7 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Became a Scout (Explorer). |
8 |
51 |
Spend several years jumping from world to world in Delta Coghill's scout ship. |
8 |
52 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |