Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Dessie Norman's Contacts or Allies betrays Dessie Norman, ending Dessie Norman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
25 |
Dessie Norman refused an offer of inducements to betray Dessie Norman's faith. Gain 2 enemies. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Someone more charismatic but less devout than Dessie Norman has become Dessie Norman's superior. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Dessie Norman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dessie Norman's faith. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
36 |
Attacked by enemies that Dessie Norman easily defeat. |
6 |
36 |
Gain Enemy if Dessie Norman don't already have one. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Returned to Believer (Missionary/Humanitarian). |
9 |
48 |
Dessie Norman faith is shaken. |