Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Donie Priest don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Severely injured. Owe 15,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Betrayed by a friend. One of Donie Priest's Contacts or Allies betrays Donie Priest, ending Donie Priest's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Donie Priest went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Suffer from a life-threatening illness. |
8 |
46 |
Became a Citizen (Worker). |
8 |
47 |
Donie Priest's business expands, Donie Priest's corporation grows, or the colony thrives. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Citizen (Worker) rank 1. |