Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Broker). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
Moved to a new world. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Dora Long's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
An investigation takes on a dangerous turn. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
43 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
46 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Agent (Intelligence) rank 3. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
51 |
Gained a contact. |
9 |
51 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |