Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Befriended by a senior agent. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
45 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Voluntarily left Wanderer |
9 |
47 |
Became a Citizen (Worker). |
9 |
50 |
Dora Wheeler gain experience in a technical field as a computer operator or surveyor. |