Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A sudden war destroys Dottie Collins's trade routes and contacts, forcing Dottie Collins to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Scout (Surveyor). |
5 |
37 |
Spend several years jumping from world to world in Dottie Collins's scout ship. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
41 |
Promoted to Scout (Surveyor) rank 2. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Psychologically damaged by Dottie Collins's time in the scouts. |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Amnesia. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Dottie Collins's Contacts or Allies betrays Dottie Collins, ending Dottie Collins's career. That Contact or Ally becomes a Rival or Enemy. |