Dulcie Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 53 F 3 (-1) 2 (-2) 4 (-1) 4 (-1) 9 (1) 5 (-1)324495
Changeable, Accommodating
 
Skills
Animals 0
Art (Performing/Performer) 1
Athletics 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Persuade 2
Stealth 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Entertainer Performer 02
Citizen Colonist 01
Believer Mainstream Believer Lay Person02
Drifter Wanderer 13
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Jim Dods Enemy 0 6 0 0 Yilean (M/48)
Pearlie Brownhill Enemy 0 3 0 0 Azhanti (F/44)
Pearlie Brownhill is diminished in both power and influence.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 Dulcie Sherris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 19 Became a Entertainer (Performer).
2 23 Works is especially well received and popular, making Dulcie Sherris a minor celebrity
3 23 Continued as Entertainer (Performer).
3 26 Severely injured. Fully recovered.
4 26 Became a Citizen (Colonist).
4 30 Life ruined by a criminal gang. Gain the gang as an Enemy
5 30 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 34 Dulcie Sherris is sent to a new community or parish to preach The Word among the poor.
6 34 Continued as Believer (Mainstream Believer).
6 35 Dulcie Sherris accepted an offer of inducements to betray Dulcie Sherris's faith. Gain 230,000 in cash.
7 38 Became a Drifter (Wanderer).
7 41 Survived a risky adventure but gained nothing.
7 42 Forced to continue current assignment.
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 45 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 45 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 49 Dulcie Sherris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 49 Returned to Drifter (Wanderer).
10 52 Find valuable salvage.
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