Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Gained a contact. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Scholar (Field Researcher). |
2 |
30 |
An expedition or voyage goes wrong, leaving Eb Baweth Wepe stranded in the wilderness. |
3 |
30 |
Failed to qualify for Performer (Entertainer). |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
34 |
Betrayed by a friend. One of Eb Baweth Wepe's Contacts or Allies betrays Eb Baweth Wepe, ending Eb Baweth Wepe's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Failed to qualify for Physician (Scholar). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
35 |
Vessel participates in a diplomatic mission. |
4 |
35 |
Gain a contact. |
4 |
38 |
Attempt at commissioned failed. |
4 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
38 |
Continued as Navy (Engineer/Gunner). |
5 |
42 |
Vessel participates in a notable military engagement. |
6 |
42 |
Continued as Navy (Engineer/Gunner). |
6 |
46 |
Eb Baweth Wepe join a gambling circle on board. |
6 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
46 |
Continued as Navy (Engineer/Gunner). |
7 |
49 |
Eb Baweth Wepe foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
50 |
Forced to muster out. |
8 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
50 |
Retired at age 50. |