Edyth Lamb  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ayansh'i 53 F 8 (0) 8 (0) 2 (-2) 7 (0) 4 (-1) 5 (-1)9 (1)882745
Stately, Timid
 
Skills
Admin 0
Athletics (Endurance) 1
Drive 0
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Striking) 1
Pilot (Small Craft) 1
Science (Life Sciences/Psionicology) 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Navy Engineer/Gunner Able Spacehand11
Psion Adept Initiate14
Drifter Scavenger 11
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Good fortune
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Advanced training in a specialist field.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 28 Encounter a Psionic institute.
3 28 Tested for psionic powers
4 30 Became a Psion (Adept).
4 33 Advanced training in a specialist field.
4 34 Promoted to Psion (Adept) rank 1 with the new title Initiate.
5 34 Continued as Psion (Adept).
5 38 Pick up potentially useful information using Edyth Lamb's psychic powers.
6 38 Continued as Psion (Adept).
6 42 Psionic abilities make Edyth Lamb uncomfortable to be around. One contact or ally becomes a rival.
7 42 Continued as Psion (Adept).
7 44 Pick up potentially useful information using Edyth Lamb's psychic powers.
7 46 Forced to muster out.
8 46 Became a Drifter (Scavenger).
8 50 Promoted to Drifter (Scavenger) rank 1.
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