Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Eleanore Williams's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Eleanore Williams's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Eleanore Williams's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Given advanced training in a specialist field |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Corporate (Citizen). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |