Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside Elmira Odonaghue's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Risk Elmira Odonaghue's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
A good deal ensures Elmira Odonaghue is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Risk Elmira Odonaghue's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Given advanced training in a specialist field |
8 |
50 |
Forced to muster out. |