Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Elsie Pettitt's Contacts or Allies betrays Elsie Pettitt, ending Elsie Pettitt's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Elsie Pettitt went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Scarred. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Citizen (Worker). |
5 |
30 |
Hard times caused by a lack of interstellar trade costs Elsie Pettitt Elsie Pettitt's job. |
6 |
30 |
Failed to qualify for Journalist (Entertainer). |
6 |
30 |
Returned to Drifter (Barbarian). |
6 |
32 |
Survived a risky adventure but gained nothing. |
6 |
34 |
Forced to muster out. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Given advanced training in a specialist field |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
A good deal ensures Elsie Pettitt is living the high life for a few years. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Make an unexpected connection outside Elsie Pettitt's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |