Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Join a social movement. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Make an unexpected connection outside Enid Fitget's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
26 |
Risk Enid Fitget's fortune on a possibility lucrative deal and win. |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Voluntarily left Broker |
4 |
29 |
Became a Entertainer (Artist). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
38 |
Gain a patron in the arts. Gain an Ally |
6 |
41 |
Promoted to Entertainer (Artist) rank 2. |
7 |
41 |
Voluntarily left Artist |
7 |
41 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
A series of bad deals and decisions force Enid Fitget into bankruptcy. Enid Fitget salvages what Enid Fitget can. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Enid Fitget accepted an offer of inducements to betray Enid Fitget's faith. Gain 560,000 in cash. |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
50 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |