Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Erna Porter befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Erna Porter learn something Erna Porter should not have – a corporate secret, a political scandal – which Erna Porter can profit from illegally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Make an unexpected connection outside Erna Porter's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Imperial trade restrictions force Erna Porter out of business. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |