Ernestine Johnston  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 53 F 6 (0) 2 (-2) 3 (-1) 7 (0) 7 (0) 7 (0)623777
Adventurous
 
Skills
Art (Creative) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gambler 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Medic 1
Navigation 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Economics) 1
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Scholar Physician 11
Scholar Field Researcher 33
Citizen Colonist 13
 
Name Type Affinity Enmity Power Influence Species
Salvatore McNamara Enemy 0 2 3 1 Humaniti (M/39)
Lily Craig Enemy 0 2 0 2 Geonee (F/34)
Lacy Davies Rival 1 3 0 1 Traltar (M/28)
Hoyt Kabble Contact 0 1 1 4 Humaniti (M/87)
Hoyt Kabble has negatively life-changing event.
Hoyt Kabble gains in influence.
Hoyt Kabble is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 20 Caught cheating in some fashion, advancing Ernestine Johnston's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1 20 An expedition or voyage goes wrong, leaving Ernestine Johnston stranded in the wilderness.
1 20 Gain an Enemy
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Physician) with previous rank.
2 23 An expedition or voyage goes wrong, leaving Ernestine Johnston stranded in the wilderness.
2 26 Promoted to Scholar (Physician) rank 1.
3 26 Attempted to change assignments.
3 26 Switched to Scholar (Field Researcher) with previous rank.
3 27 Advanced training in a specialist field.
3 30 Promoted to Scholar (Field Researcher) rank 2.
4 30 Continued as Scholar (Field Researcher).
4 34 Agreed to perform research that goes against Ernestine Johnston's conscience. Gain 2 Enemies.
4 34 Promoted to Scholar (Field Researcher) rank 3.
5 34 Continued as Scholar (Field Researcher).
5 38 An expedition or voyage goes wrong, leaving Ernestine Johnston stranded in the wilderness.
6 38 Became a Citizen (Colonist).
6 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Citizen (Colonist) rank 1.
7 42 Continued as Citizen (Colonist).
7 44 Ernestine Johnston learn something Ernestine Johnston should not have – a corporate secret, a political scandal – which Ernestine Johnston can profit from illegally.
7 44 Gain a criminal contact.
8 46 Continued as Citizen (Colonist).
8 48 Ernestine Johnston gain experience in a technical field as a computer operator or surveyor.
8 50 Forced to muster out.
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