Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Study Pilot (Small Craft) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Esther Lee left the community. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Esther Lee far from home. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Esther Lee have no idea what happened to Esther Lee – they found Esther Lee's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Psion (Wild Talent). |
5 |
36 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Psion (Wild Talent). |
6 |
39 |
An anti-psi cult or gang attempts to expose or attack Esther Lee. |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Attempted a risky adventure and was wildly successful. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Esther Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
49 |
Gained a contact. |