Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A sudden war destroys Eta-wo Wae-waath Wakasp's trade routes and contacts, forcing Eta-wo Wae-waath Wakasp to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Citizen (Worker). |
5 |
33 |
Eta-wo Wae-waath Wakasp's business expands, Eta-wo Wae-waath Wakasp's corporation grows, or the colony thrives. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
34 |
Gained a contact. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
40 |
Eta-wo Wae-waath Wakasp gain experience in a technical field as a computer operator or surveyor. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
45 |
Eta-wo Wae-waath Wakasp's business expands, Eta-wo Wae-waath Wakasp's corporation grows, or the colony thrives. |
8 |
45 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
47 |
Gained a contact. |
9 |
49 |
Promoted to Citizen (Worker) rank 3. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
52 |
Eta-wo Wae-waath Wakasp is rewarded for Eta-wo Wae-waath Wakasp's diligence or cunning. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |