Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
23 |
Gain Enemy if Etta Gibb don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Etta Gibb do not know what happened to Etta Gibb. There is a gap in Etta Gibb's memory. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
39 |
Attacked by enemies that Etta Gibb easily defeat. |
6 |
39 |
Gain Enemy if Etta Gibb don't already have one. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
44 |
Gained a contact. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
46 |
Risk Etta Gibb's fortune on a possibility lucrative deal and win. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
50 |
A sudden war destroys Etta Gibb's trade routes and contacts, forcing Etta Gibb to flee that region of space. |
10 |
50 |
Gain rebels as Enemy |