Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Opponents of Eura Weakman's belief system ambush Eura Weakman. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Moved to a new world. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
A revolution, attack or other unusual event throws Eura Weakman's life into chaos, forcing Eura Weakman to leave the planet. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
36 |
Became a Entertainer (Performer). |
6 |
38 |
Join homeworld’s celebrity circles |
6 |
38 |
Gain a contact |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
Expose or are involved in a scandal of some sort. |
8 |
44 |
Became a Merchant (Broker). |
8 |
47 |
Imperial trade restrictions force Eura Weakman out of business. |
9 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Eura Weakman come into conflict with a splinter group Eura Weakman's own religion which maintains Eura Weakman's version is the wrong one. Gain 3 Rivals. |