Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Exie Fergusson out of business. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Exie Fergusson survey an alien world. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
27 |
Exie Fergusson's ship is damaged, and Exie Fergusson have to hitch-hike Exie Fergusson's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Switched to Merchant (Free Trader). |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |