Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
A sudden war destroys Faith Weston's trade routes and contacts, forcing Faith Weston to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
33 |
Faith Weston do not know what happened to Faith Weston. There is a gap in Faith Weston's memory. |
5 |
33 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
Nearly killed. Owe 12,500 for medical bills. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Faith Weston secretly provide religious rites for a dying leader or noble, although they do not share Faith Weston's faith. Gain an Ally in the family and a Rival who disagrees with Faith Weston's choice. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Gained a contact. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Moved to a new world. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Someone more charismatic but less devout than Faith Weston has become Faith Weston's superior. |